Thursday, July 23, 2009

Nostalgia: Phantasmagoria

Sucedido en 1996, primero para Dos y después para Windows:
...Actress Victoria Morsell spent months in front of a bluescreen filming the hundreds of actions players could direct her character to perform. The game script was about 550 pages long, four times the size of a regular movie script, and an additional 100 pages of storyboards set the style for the over 800 scenes in the game. The game required four months of filming alone and over 200 people were involved in the production, not counting the Gregorian choir of 135 people that was used for parts of the music in the game. The final chase sequence took a week to film. Phantasmagoria was a notable outing for designer Roberta Williams, best known for her family games like the King's Quest series. Featuring graphic gore, violence and a rape scene, the game stirred controversy over age restrictions and target audiences in the maturing game industry. It was banned in Australia; while CompUSA and other major retailers simply refused to carry it. The game was never banned in Germany, but had an 18-Rating. Despite the controversy, Phantasmagoria was Sierra's best-selling game in 1995 and one of the best-selling PC games of the year... (Wikipedia dixit).
Imagen: Wikipedia.

2 comments:

NotungWulf said...

¡Excelente juego! Yo lo compre al salir y lo termine en Windows 95, todavía creo tenerlo enterrado por algún lado. Tuve también la continuación pero nunca la termine.

klavaza said...

Así pasa, a veces las expansiones se quedan tiradas. Recuerdo una escena en la cual el chavo se queja de que tiene muy desornedados sus cómics y que los tiene que poner en orden.